Visual Scripting

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In this course we’ll have a look at the possibilities granted by the blueprint scripting system in Unreal Engine 4.

 

We'll teach how to use the visual scripting language called Blueprint in Unreal Engine 4, and create a finished game or interactive application with it. We'll go over all the necessary nodes and cover the required tips and tricks for bringing a larger project to a good conclusion. Learning Blueprint is just as important as learning to manage your time in this unit.

 

Technology used: Autodesk 3DS Max, Unreal Engine 4.

Lecturers: Istvan.Vermeulen@howest.be

                 Bert.Wouters@howest.be