Tom Ivens: Forest Environment in Cry Engine 3

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For his graduation work Tom Ivens wanted to take the opportunity to learn and create a demo level in the Cry Engine 3.


Tom has created a realistic atomospheric outoor environment. To experience what the CryEngine had to offer, Tom has decided to create most assets himself. 


Here is the result:

Woods Flythrough from Tom Ivens on Vimeo.





He created all the necessary assets using Zbrush, 3dsMax, xNormal and Photoshop. Enough variations where created so the scene would not look repetitve.