Goal of this assignment was to make a small pedestal / shrine in the Unreal Engine 4.
Tools that where used: 3dsMax, Zbrush, Substance Painter and Bitmap2Material.
Flore Vanackere
Thijs De Rijcke
Thomas Van Nuffel
Zapata Morales Baumgarten Laura
Bram Nicaise
Dries Deryckere