Programming 2: 2021 Post Mortem

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Each year our first-year students of the Game Development major need to prove that they understand the basics of C++. What better way than asking them to create their own game or to recreate one of their childhood favourites – games they have played for hours on end, and of which they have great memories.


These games are a true test of their understanding of the basic C++ programming language, memory management, physics and collision detection in games, but also of time management, planning and perseverance. Special attention is paid to the most recent C++ style programming, code organisation, the correct use of inheritance and composition. For many students, this step-by-step approach is what is needed to introduce them to a whole new world, in which a programming language becomes a useful tool that will help them to create and express their ideas.


See the results from last year too!

Simon Schelstraete

Arnaud Vanderveken

Gillian Assi

Connor De Meyer

Sam Corluy

Laurens Krikilion

Nevin Amarendranath

Ruben Frans