Audio Programming

 

Fundamental audio programming skills


In Short:
 

Audio Programming is a second-semester course designed for students who have completed "Programming Fundamentals" and possess basic functional programming skills and knowledge of C++. This 12-week course focuses on applying programming concepts and skills specifically to the audio pipeline.

The course assumes that students have a good understanding of classes and objects, which will be important for working with audio. Students will build upon their foundational knowledge of C++ and learn how to apply their programming skills to audio applications.
Evaluation and assignments:

Throughout the course, students will cover the basics of digital signal processing and learn how to implement audio effects algorithms in C++. They will also gain experience working with audio data, including audio file input/output, audio processing, and audio synthesis.

Learning goals and outcomes:
 

By the end of the course, students will have a solid understanding of audio programming concepts and will be able to develop their own audio applications and plugins using C++ and the JUCE framework.


Tools:

 

A key component of the course is the JUCE framework, a popular toolkit for audio application and plug-in development. Students will learn how to use JUCE to develop audio plugins, enabling them to create their own digital audio effects or virtual instruments.

Teacher(s):
This course is taught by our resident programming guru Tom Tesch
Contact: tom.tesch@howest.be