The Best PBR Guns

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Here are some the result of the Game Art Pipeline course. 


The goal was to create a gun as game assets using normal maps and Physically Based Rendering techniques to create the materials.


 Tim Moreels

 Vilma Pekola

 Jorian Baeke

 Bart Verdonck

 Bram Nicaise (front image)

 Dries Deryckere

 Flor Vanackere

 Thomas De Mulder

 Sean Roberts