Realtime FX

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In the FX track, the students will learn to create and manipulate effects made for realtime applications such as Unreal Engine.

After this module the student will be able to analyse any ‘real-life’ effect and translate this to a digital version for games.

Lecturers: Bert Wouters & Thijs De Rijcke

DAE_RFX_Exam2021_Hicham_Ouchan from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Jason_Dewachter from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Jonathan_van_Baggem from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Mathias_Tossens from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Niels_Couvreur from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Robin_Vandenberghe from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Silke_VanDerSmissen from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Vass_Kacso_Hunor from Digital Arts and Entertainment on Vimeo.

DAE_RFX_Exam2021_Yoran_Fory from Digital Arts and Entertainment on Vimeo.